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AI Insights · Timothy · April 2024

Top 5 Science Games Apps Performance in New Zealand - Q1 2024

In Q1 2024, the top 5 science games apps in New Zealand showed varied performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.

Top 5 Science Games Apps Performance in New Zealand - Q1 2024

Throughout the first quarter of 2024, the top 5 science games apps in New Zealand exhibited diverse trends in terms of weekly downloads, revenue, and active users. Below is a detailed performance review of each app based on data from Sensor Tower.

Plague Inc. from Ndemic Creations saw fluctuations in its weekly revenue, peaking at approximately $332 in the second week of January and later experiencing a low of $213 in early March. Weekly downloads peaked at 346 in mid-January but saw a decline towards the end of the quarter, dropping to 165 in early March. Active users started at 591 in the first week of January and decreased to 492 by the end of March.

Cell to Singularity: Evolution by Computer Lunch experienced a steady revenue trend, with the highest weekly revenue of $240 in mid-January and a low of $125 in mid-March. Downloads remained relatively steady, with a slight decrease from 64 in early January to 52 by the end of March. Active users saw a gradual decline from 420 in the second week of January to 363 in late March.

Jetpack Joyride from Halfbrick Studios showed a revenue peak of $183 in the last week of January, followed by a more modest performance through the quarter, ending at $121 in the final week of March. Weekly downloads were highest at 465 in late January, but saw a dip to 149 in the last week of February before rebounding to 431 by the end of March. Active users started strong with 2.5K in early January, dipping to 1.5K in late February, and rising again to 2.2K in the last week of March.

Homo Evolution by Azur Interactive Games Limited had modest revenue, peaking at $43 in the last week of February. Downloads were low throughout the quarter, with the highest at 31 in the first week of January and remaining below 21 for the rest of the period. Active users started at 103 in early January and slightly declined to 76 by the end of March.

Little Alchemy 2 from Jakub Koziol observed a peak revenue of $49 in mid-February, and another spike to $41 in the final week of March. Downloads remained consistent, peaking at 351 in mid-February. Active users increased significantly from 492 in early January to a peak of 687 in mid-February, before stabilizing at 553 by the end of March.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024